NETWORK CHANGELOG

Everything that changes
across VoidedNetwork.

One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.

Platform
Change type
๐ŸŒ
Websitev11.4.167 Sep 2026

Boss Gravity + Arena Restoration

Added

  • Release coverage for VoidedCore 6.18.1 custom boss gravity and persistent boss-arena terrain restoration.

Updated

  • Boss-authored arena damage is now snapshotted and restored after defeat so every encounter begins with an intact arena.
  • Bosses now follow custom vertical gravity when their own attacks remove supporting terrain.

Removed

  • Bosses remaining suspended at their previous Y level after destroying the floor beneath themselves.
โ›
Minecraftv6.18.17 Sep 2026

Boss Gravity + Arena Restoration

Added

  • Custom Y-axis boss gravity with configurable acceleration, terminal velocity and step height.
  • Persistent arena block snapshots for boss-authored terrain damage.
  • Batched automatic arena restoration after boss defeat and immediate restoration through /boss reset.

Updated

  • Boss movement now tracks vertical position alongside the existing custom X/Z kinematics.
  • Damaged boss arenas recover cleanly for the next encounter, including after persisted state is reloaded.

Removed

  • Floating bosses after boss-authored floor destruction.
๐ŸŒ
Websitev11.4.157 Sep 2026

SMP Boss Combat + Admin Reliability

Added

  • Release coverage for VoidedCore 6.18.0 boss arena protection, combat hardening and admin repair commands.

Updated

  • Boss arena terrain is protected from players, mobs, fire and normal explosions while authored boss attacks may cause capped terrain damage.
  • Boss combat now includes contextual ability choice, configurable life-steal and incoming-damage rate limiting to resist autoclick/macro burst kills.
  • Boss admin tooling now includes kill, killall and reload/repair, and command tab completion uses clean boss aliases instead of raw VWG cell IDs.

Removed

  • Confusing raw vwg_boss_<cell> IDs as the primary tab-completion surface.
โ›
Minecraftv6.18.07 Sep 2026

SMP Boss Combat + Admin Reliability

Added

  • Boss-area protection against player breaking/placing, fire, mob block changes and ordinary explosion terrain damage.
  • /boss kill <boss-area>, /boss killall and /boss reload runtime repair commands.
  • Configurable life-steal, hit-rate limiting, per-hit damage caps and per-player DPS caps.

Updated

  • Crypt Warden ability choice now considers distance, party size and boss health.
  • Grave Slam now has controlled boss-authored arena damage and stronger RPG crouch anticipation.
  • Boss tab completion exposes clean aliases such as crypt_warden-1 while raw area IDs remain accepted.

Removed

  • Raw generated VWG cell IDs as the only practical command target names.
๐ŸŒ
Websitev11.4.147 Sep 2026

Discord API Authentication Hardening

Added

  • Release coverage for VoidedCore 6.17.4 and VoidedBot 11.2.1 API-authentication fixes.

Updated

  • External bot authentication now supports both X-Voided-Key and Bearer authentication with safe mismatch diagnostics.
  • VoidedBot startup now verifies an authenticated Minecraft API endpoint instead of treating the public health endpoint as proof of auth.
  • 401 event-stream failures now report safe mismatch reasons/server IDs/key fingerprints and use a one-minute retry backoff.

Removed

  • Ambiguous unauthorized event-stream retries that exposed no reason and retried every few seconds indefinitely.
๐ŸŒ
Websitev11.4.135 Sep 2026

Logical Boss Health Hotfix

Added

  • Release coverage for VoidedCore 6.17.3 logical boss-health tracking.

Updated

  • Bosses may now safely define more than 1024 HP on Paper 26.2 because VoidedCore stores logical boss health independently from the invisible ArmorStand anchor health.
  • Boss bars, nameplates, encounter views, damage and reset flows now use logical health while the anchor is clamped to Minecraft entity-health ceiling.

Removed

  • Directly assigning boss definition health above 1024 to the Bukkit ArmorStand anchor.
๐ŸŒ
Websitev11.4.125 Sep 2026

Database Bootstrap HTTP 500 Hotfix

Updated

  • Removed accidental top-level release-registry SQL from database.php so including the database helper no longer dereferences an undefined $db connection.
  • Release registration SQL is kept inside database initialization scope only; normal page bootstrap can load database.php safely again.

Removed

  • Stray $db->query() calls executing at require_once time and causing site-wide HTTP 500 errors.
๐ŸŒ
Websitev11.4.105 Sep 2026

Articulated Boss Attacks

Added

  • Release coverage for VoidedCore 6.17.1 articulated boss attack animation.

Updated

  • Crypt Warden basic melee now rotates the complete arm around shoulder and elbow pivots through wind-up, strike, follow-through, and recovery instead of translating model blocks.
  • Grave Slam and Soul Sweep now use pivot-driven attack arcs across BlockDisplay and ArmorStand renderers.
๐ŸŒ
Websitev11.4.95 Sep 2026

RPG Boss Abilities + Boss Bars

Added

  • Release coverage for VoidedCore 6.17.0 RPG boss abilities and native boss bars.

Updated

  • Boss release notes now cover Grave Slam, Soul Sweep, Crypt Charge, telegraph/execute/recover states, contextual ability selection, and modern boss-bar health/action display.
  • VoidedCore release notes confirm the ClaimCommand import and /claim executor/tab-completer registration are retained.
๐ŸŒ
Websitev11.4.85 Sep 2026

RPG Boss Movement Engine

Added

  • Release coverage for VoidedCore 6.16.0 RPG boss movement engine.

Updated

  • Boss release notes now cover combat spacing, orbiting, telegraphed attacks, lunge strikes, recovery windows and action-aware animation.