One network. Every backend connected.

Roadmap 6 builds the real cross-server layer: stable backend identities, network player presence, shared tab and scoreboard displays, a Velocity bridge, switch events, placeholders, staff visibility and network navigation.

ROADMAP 6 · COMPLETE

Cross-Server Network Layer

SHIPPED

Updates 51–60 are shipped: stable server identities, network presence, cross-server tab and scoreboard surfaces, the Velocity bridge, server-switch events, placeholders, per-server display controls, vanish-aware staff visibility and player navigation are now one connected layer.

🧭SHIPPED
UPDATE 51 · 11.1.0

Server Identity Layer

Every backend gets a stable machine ID, friendly display name and server type shared across VoidedCore, private Discord integration and website status surfaces.

👥SHIPPED
UPDATE 52 · 11.2.0

Network Player Presence

Track network_user_id, UUID, current backend, join time, last switch and online state across the network.

📋SHIPPED
UPDATE 53 · 11.2.0

Cross-Server Tab List

Show players from the full network grouped by backend with friendly server labels.

📊SHIPPED
UPDATE 54 · 11.2.0

Cross-Server Scoreboard

Configurable network totals, current backend, server populations, staff counts and other shared lines.

🌉SHIPPED
UPDATE 55 · 11.2.0

Velocity Bridge

A dedicated Velocity bridge sends authoritative proxy and server-switch data to VoidedCore instead of guessing from Bukkit.

🔁SHIPPED
UPDATE 56 · 11.2.0

Server Switch Events

Emit player.server_changed and related network events into the Roadmap 5 event bus.

🏷️SHIPPED
UPDATE 57 · 11.2.0

Network Placeholders

Expose current server, display name, network online counts and per-backend counts through Voided placeholders.

🎨SHIPPED
UPDATE 58 · 11.2.0

Per-Server Display Config

Aliases, colors, icons, ordering and visibility settings for network display surfaces.

🛡️SHIPPED
UPDATE 59 · 11.2.0

Network Staff Visibility

Optional vanish-aware staff presence showing where network staff are currently online.

🧭SHIPPED
UPDATE 60 · 11.2.0

Network Navigation

Server selector commands, GUI navigation and Velocity transfer hooks using the shared identity layer.

ROADMAP 5 · COMPLETE

Unified Network Platform

SHIPPED

Updates 41–50 are shipped: unified identity and profiles, role synchronization, moderation cases, cross-platform notifications and progression, staff operations, Network API v2/event bus, CI/CD and staged deployments.

🪪 SHIPPED
UPDATE 41 · 10.1.0

Unified Network Identity

One internal network identity linking Discord, Minecraft, website and opted-in external creator identities.

👤 SHIPPED
UPDATE 42 · 10.2.0

Cross-Platform Profiles

One configurable profile surface for Minecraft, Discord, community progression, creator links, badges and privacy controls.

🔐 SHIPPED
UPDATE 43 · 10.3.0

Network Roles & Permission Sync

Rules-based Minecraft rank, Discord role and website permission synchronization with loop protection and guild scoping.

⚖️ SHIPPED
UPDATE 44 · 10.4.0

Unified Moderation & Punishments

Global case IDs and shared Minecraft, Discord and website moderation history, management and appeals.

🔔 SHIPPED
UPDATE 45 · 10.5.0

Cross-Platform Notifications

One notification service delivering to website, Discord and Minecraft with user-controlled preferences.

🏆 SHIPPED
UPDATE 46 · 10.6.0

Network Achievements, Quests & Progression

Cross-platform achievements and quests that can combine Minecraft and community activity with shared rewards.

🧭 SHIPPED
UPDATE 47 · 10.7.0

Unified Staff Control Centre

A central WebStaff operations console for servers, bot instances, moderation, alerts, claims, tickets and platform health.

🔗 SHIPPED
UPDATE 48 · 10.8.0

Network API v2 & Event Bus

Versioned authenticated API and shared event bus connecting VoidedCore, private network services and the website without brittle direct coupling.

⚙️ SHIPPED
UPDATE 49 · 10.9.0

GitHub, CI/CD & Release Infrastructure

Private source repositories, automated validation/builds, tagged releases, checksums and deployment tracking across all three projects.

🚀 SHIPPED
UPDATE 50 · 11.0.0

Unified Update & Deployment Manager

Safe staged updates with release notes, backups, checksums, health checks and rollback across the complete VoidedNetwork stack.

ROADMAP 4 · COMPLETE

Updates 31–40 have shipped.

Roadmap 4 delivered the complete creator and streaming platform: integrations, live alerts, creator profiles, scheduling, clips/VODs, viewer rewards, memberships, collaborations, creator safety, sponsors and operations analytics.

UPDATE 31 · 9.1.0SHIPPED

Stream Platform Integrations

UPDATE 32 · 9.2.0SHIPPED

Go-Live Alerts & Dynamic Stream Channels

UPDATE 33 · 9.3.0SHIPPED

Creator Profiles, Teams & Self-Service

UPDATE 34 · 9.4.0SHIPPED

Stream Scheduling, Events & Watch Parties

UPDATE 35 · 9.5.0SHIPPED

Clips, VODs & Highlight Pipeline

UPDATE 36 · 9.6.0SHIPPED

Stream Engagement & Viewer Rewards

UPDATE 37 · 9.7.0SHIPPED

Subscriber / Member Role Sync & Perks

UPDATE 38 · 9.8.0SHIPPED

Raids, Collaborations & Guest Creators

UPDATE 39 · 9.9.0SHIPPED

Creator Safety, Anti-Raid & Stream Moderation

UPDATE 40 · 10.0.0SHIPPED

Creator Analytics, Sponsors & Streaming Operations

ROADMAP 3 · COMPLETE

Updates 21–30 have shipped.

Roadmap 3 delivered the shared MySQL platform, unified identity, progression/economy, quests and seasons, Events 2.0, support tooling, advanced staff management, notifications and multi-instance high availability.

UPDATE 21 · 8.0.0SHIPPED

MySQL Platform Migration

UPDATE 22 · 8.1.0SHIPPED

Unified Account & Identity System

UPDATE 23 · 8.2.0SHIPPED

Achievements & Community Progression

UPDATE 24 · 8.3.0SHIPPED

Community Economy

UPDATE 25 · 8.4.0SHIPPED

Quests, Challenges & Seasons

UPDATE 26 · 8.5.0SHIPPED

Events 2.0

UPDATE 27 · 8.6.0SHIPPED

Knowledge Base & Support Centre

UPDATE 28 · 8.7.0SHIPPED

Advanced Staff Management

UPDATE 29 · 8.8.0SHIPPED

Notification Centre

UPDATE 30 · 9.0.0SHIPPED

Multi-Instance & High Availability

ROADMAP 2 · COMPLETE

Updates 11–20 have shipped.

Roadmap 2 delivered self roles, scheduled community tools, analytics, appeals/reports, applications, cross-platform rewards, branding, subscriptions, config rollback and the Developer API.

UPDATE 11 · 6.9.0SHIPPED

Self Roles & Role Menus

UPDATE 12 · 7.0.0SHIPPED

Scheduled QOTD & Announcements

UPDATE 13 · 7.1.0SHIPPED

Analytics & Network Insights

UPDATE 14 · 7.2.0SHIPPED

Appeals & Reports Portal

UPDATE 15 · 7.3.0SHIPPED

Staff Applications & Recruitment

UPDATE 16 · 7.4.0SHIPPED

Cross-Platform Rewards

UPDATE 17 · 7.5.0SHIPPED

Custom Guild Branding

UPDATE 18 · 7.6.0SHIPPED

Notifications & Subscriptions

UPDATE 19 · 7.7.0SHIPPED

Config Backups, Audit & Rollback

UPDATE 20 · 7.8.0SHIPPED

Developer API & Webhooks

Roadmap principles

Every guild stays isolated, website permissions remain guild-scoped, the bot remains globally installable, secrets remain private, and Minecraft integration continues through authenticated VoidedCore APIs. Each completed roadmap remains here as release history. Future work will be published as a new roadmap rather than changing the shipped status of Roadmap 5.