One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.
Vanilla red hurt animation across the full ArmorStand boss model.
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Websitev11.3.95 Sep 2026
Native Boss Hurt Flash Changelog Sync
Added
Release coverage for VoidedCore 6.12.3.
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Websitev11.3.85 Sep 2026
Boss Axis Alignment Changelog Sync
Added
Release coverage for VoidedCore 6.12.2.
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Minecraftv6.12.15 Sep 2026
Boss Visual, Hurt Flash & Disengage Movement Fix
Added
Full-model red hit flash when a shared boss takes damage.
Configurable walk-home disengage return speed and arrival distance.
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Websitev11.3.75 Sep 2026
Boss Visual & Disengage Changelog Sync
Added
Release coverage for VoidedCore 6.12.1.
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Minecraftv6.12.05 Sep 2026
Deep 3D Boss Model Rework
Added
All five built-in bosses now use substantially denser multi-layer ArmorStand rigs with real front/back depth instead of one-block-thick silhouettes.
Void Titan gains layered astral armour, thick limbs, a deep mask and segmented broken halo.
Crystal Colossus gains a hunched beast body, giant 3D fists and a jagged asymmetric crystal spine.
Infernal Behemoth gains a barrel-shaped demon body, furnace cavity, oversized layered fists and swept horns.
Grove Guardian gains a twisted thick trunk, root mass, branch limbs and layered canopy.
Crypt Warden gains deep plate armour, thick greaves, shield arm, chained relic and rear cape details.
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Websitev11.3.65 Sep 2026
Deep Boss Model Changelog Sync
Added
Release coverage for VoidedCore 6.12.0 deep 3D boss model rework.
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Minecraftv6.10.25 Sep 2026
Compact Crypt Warden Model Rework
Added
Dense overlapping ArmorStand lattice for the Crypt Warden with layered 3D torso, connected limbs, compact skull/crown, soul core, relics and asymmetric ruin details.
Small-ArmorStand helmet pivot normalization so detail pieces align with the main body.
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Websitev11.3.25 Sep 2026
Crypt Warden Model Changelog Sync
Added
Release coverage for VoidedCore 6.10.2.
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Minecraftv6.10.15 Sep 2026
Boss Disengage & Hitbox Storm Hotfix
Added
Idempotent hitbox maintenance with a hard 1โ3 Slime cap and startup cleanup of orphaned legacy boss hitboxes.
Five-second runtime materialisation recovery guard to prevent repeated boss reconstruction loops.