One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.
Boss model rendering now tracks the Paper 26.x BlockDisplay sculpt and interpolation rework.
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Minecraftv6.14.15 Sep 2026
Custom Boss Movement + Crypt Warden Rework
Updated
Boss model orientation now follows the custom heading vector directly, fixing bosses walking toward players side-on.
Crypt Warden rebuilt as a compact asymmetrical revenant knight with tapered armour, shield, chained censer, narrow death-mask and broken funerary crown.
Disengaging bosses return to their dormant marker through the same custom movement engine.
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Websitev11.4.35 Sep 2026
Boss Movement / Crypt Warden Changelog Sync
Updated
Release registry tracks the custom movement and Crypt Warden rework.
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Minecraftv6.14.05 Sep 2026
Crypt Warden Model Rebuild
Updated
Crypt Warden now uses a tighter no-gap visual lattice, smaller detail parts and separated depth planes to improve silhouette quality without the floating-block look.
Crypt Warden nameplate height is now configurable per boss model.
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Websitev11.4.25 Sep 2026
Crypt Warden Model Changelog Sync
Updated
Release registry tracks the focused Crypt Warden model rebuild.
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Minecraftv6.13.15 Sep 2026
Boss Hurt Tint Fallback
Updated
Hurt flashes reuse the existing model ArmorStands, extend cleanly across repeated hits, and restore each original helmet exactly.
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Websitev11.4.15 Sep 2026
Boss Hurt Tint Changelog Sync
Updated
Release registry tracks the boss hurt-tint compatibility fix.
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Minecraftv6.13.05 Sep 2026
Smooth Articulated Boss Rigs
Updated
Boss gait phase now follows real movement distance for smoother turns and low-speed motion.
Crystal Colossus, Grove Guardian, Infernal Behemoth, Crypt Warden and Void Titan now use distinct movement profiles instead of one generic rigid swing.
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Websitev11.4.05 Sep 2026
Articulated Boss Animation Changelog Sync
Updated
Release registry tracks the smooth articulated boss-rig animation rework.
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Minecraftv6.12.35 Sep 2026
Native Boss Hurt Flash
Updated
Boss hit feedback now broadcasts Minecraft's native EntityEffect.HURT to every visible model part instead of changing block materials.