VoidedNetwork
NETWORK CHANGELOG Everything that changesacross VoidedNetwork. One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.
Minecraft v6.10.1 5 Sep 2026
Boss Disengage & Hitbox Storm Hotfix
AddedIdempotent hitbox maintenance with a hard 1โ3 Slime cap and startup cleanup of orphaned legacy boss hitboxes. Five-second runtime materialisation recovery guard to prevent repeated boss reconstruction loops. UpdatedDISENGAGING now reuses the existing boss model, logical root, nameplate and hitbox set instead of spawning a replacement encounter. Returning dormant removes only combat hitboxes and keeps the existing visual boss instance in-place. RemovedDisengage/rematerialise path capable of creating repeated boss models and large Slime storms.
Website v11.3.1 5 Sep 2026
Boss Disengage Hotfix Changelog Sync
AddedRelease coverage for VoidedCore 6.10.1. UpdatedRelease registry tracks the boss disengage and hitbox-storm TPS hotfix.
Minecraft v6.10.0 5 Sep 2026
High-Detail Crypt Warden Model Foundation
AddedDense layered Crypt Warden ArmorStand model with full limbs, deep torso, pauldrons, gauntlets, skull/crown and soul relic details. Per-part model material overrides and local head-pose rotation support for future high-detail boss rigs. UpdatedCrypt Warden nameplate is positioned above the completed model while lazy materialisation and three-hitbox limits remain intact. RemovedSparse floating-block Crypt Warden silhouette.
Minecraft v0.8.1 5 Sep 2026
Paper World-Gen Settings Recovery
AddedStartup preflight for Paper dimension world_gen_settings.dat corruption after failed world-generation boots. UpdatedCorrupt/truncated settings files are timestamp-quarantined before the primary world loads so Paper can regenerate them; valid NBT is left untouched.
Website v11.3.0 5 Sep 2026
Boss Model & WorldGen Recovery Changelog Sync
AddedRelease coverage for VoidedCore 6.10.0 and VoidedWorldGen 0.8.1. UpdatedRelease registry tracks the high-detail boss model foundation and Paper world settings recovery build.
Minecraft v1.0.0 5 Sep 2026
VoidedWorldBridge Runtime Area API
AddedShared runtime area registry and spatial-query service for VoidedWorldGen and VoidedCore. Primitive/Map API avoids coupling legacy Core and modern WorldGen compile targets.
Minecraft v0.8.0 5 Sep 2026
Sparse Multi-Boss World Planning & Section Terrain
AddedMultiple deterministic boss landmarks per world using 6,500-block macro-cells and sparse candidate selection. VoidedWorldBridge publishing for authoritative bounds and boss markers. UpdatedTerrain height uses a globally aligned coarse lattice with smooth interpolation for lower generation cost and fewer terrain seams. World-generation architecture was reorganised using TerraformGenerator 27.2.0 as a behavioural/design reference only. RemovedOne-boss-per-world registry restriction.
Minecraft v6.9.0 5 Sep 2026
Custom Boss Brain & Arena Confinement
AddedCustom boss target/movement/attack brain independent of vanilla Zombie AI. Dedicated always-visible boss nameplate ArmorStand. Arena-bound manual spawn validation and bridge-backed spatial queries. UpdatedBosses immediately drop targets that leave the boss area and are clamped inside arena bounds. RemovedInvisible Zombie authority for boss movement/AI.
Website v11.2.9 5 Sep 2026
Boss Brain, World Bridge & Sparse Areas Changelog Sync
AddedRelease coverage for VoidedWorldBridge 1.0.0, VoidedWorldGen 0.8.0 and VoidedCore 6.9.0. UpdatedRelease registry tracks the new bridge and arena/AI generation builds.
Minecraft v0.4.1 5 Sep 2026
VoidedWorldGen Custom Terrain Hotfix
AddedModern Bukkit ChunkData terrain generation path for full custom SMP worlds. Supported `voidedlands` generator alias matching the documented bukkit.yml setup. UpdatedCustom terrain now writes modern Material block data instead of legacy numeric byte IDs. RemovedObsolete legacy byte-section generation path that could produce an empty/void world on modern Paper.