NETWORK CHANGELOG

Everything that changes
across VoidedNetwork.

One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.

Platform
Change type
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Minecraftv6.12.35 Sep 2026

Native Boss Hurt Flash

Updated

  • Boss hit feedback now broadcasts Minecraft's native EntityEffect.HURT to every visible model part instead of changing block materials.
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Websitev11.3.95 Sep 2026

Native Boss Hurt Flash Changelog Sync

Updated

  • Release registry tracks the native vanilla boss damage flash.
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Minecraftv6.12.25 Sep 2026

Axis-Aligned Boss Model Parts

Updated

  • Boss ArmorStand helmet parts now remain axis-aligned instead of using arbitrary pitch/roll rotations.
  • Per-part yaw is snapped to 90-degree increments to preserve directional detail without diagonal cube geometry.
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Websitev11.3.85 Sep 2026

Boss Axis Alignment Changelog Sync

Updated

  • Release registry tracks the diagonal boss-block visual fix.
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Minecraftv6.12.15 Sep 2026

Boss Visual, Hurt Flash & Disengage Movement Fix

Updated

  • DISENGAGING reuses the same boss runtime and now physically walks the model back to its dormant marker instead of waiting and teleporting.
  • Boss model transforms are deduplicated and dense lattice/depth spacing is widened slightly to reduce overlapping helmet blocks and z-fighting.
  • Arm attachment and spacing were refined across all built-in boss rigs while preserving dense no-gap silhouettes.
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Websitev11.3.75 Sep 2026

Boss Visual & Disengage Changelog Sync

Updated

  • Release registry tracks the boss overlap/flicker, hit-feedback and walk-home disengage fixes.
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Minecraftv6.12.05 Sep 2026

Deep 3D Boss Model Rework

Updated

  • Visual model density is increased while proximity virtualization and the hard three-Slime hitbox cap remain unchanged.
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Websitev11.3.65 Sep 2026

Deep Boss Model Changelog Sync

Updated

  • Release registry tracks the new dense multi-layer boss rigs.
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Minecraftv6.10.15 Sep 2026

Boss Disengage & Hitbox Storm Hotfix

Updated

  • DISENGAGING now reuses the existing boss model, logical root, nameplate and hitbox set instead of spawning a replacement encounter.
  • Returning dormant removes only combat hitboxes and keeps the existing visual boss instance in-place.
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Websitev11.3.15 Sep 2026

Boss Disengage Hotfix Changelog Sync

Updated

  • Release registry tracks the boss disengage and hitbox-storm TPS hotfix.