One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.
`/boss spawn <boss-id>` and coordinate/world variants for persistent manual shared encounters.
Contextual boss-id, area-id and world-name completion for the new admin paths.
Updated
Manual boss placements persist through bosses.yml and restore after restart.
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Websitev11.2.85 Sep 2026
WorldGen & Boss Admin Changelog Sync
Added
Changelog coverage for VoidedWorldGen 0.7.0 and VoidedCore 6.8.0.
Updated
Release registry tracks the terrain/tree rework and boss admin tool build.
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Minecraftv6.7.15 Sep 2026
Boss Hitbox Entity Reduction
Added
Hard cap of three large shared slime hitbox volumes per active boss.
Persistent hitbox scoreboard tagging where supported for reliable cleanup.
Updated
Each slime now covers multiple model blocks: lower body, torso/arms and upper body.
Legacy orphaned invisible no-AI hitbox slimes inside boss arenas are cleaned up before a fresh hitbox set is created.
Removed
Hitbox entity spam and duplicate/orphan slime accumulation from older boss runtime builds.
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Websitev11.2.75 Sep 2026
Boss Hitbox Cleanup Changelog
Added
Changelog coverage for VoidedCore 6.7.1 boss hitbox entity reduction.
Updated
Release registry now tracks the boss slime cleanup build.
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Minecraftv6.6.05 Sep 2026
Boss Model & Performance Rework
Added
Distinct world-boss silhouettes for the Void Titan, Crypt Warden, Crystal Colossus, Infernal Behemoth and Grove Guardian.
Lazy boss materialisation so far-away dormant encounters keep state without keeping model entities alive.
Updated
Dormant models are static, combat hitboxes are spawned only while active, active model movement defaults to 5 updates per second, and player-area scans run less frequently.
Shared global boss health, contribution and group combat remain unchanged.
Removed
Permanent far-away boss entity load and five always-on slime hitboxes per encounter.
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Minecraftv0.5.05 Sep 2026
VoidedWorldGen Terrain & Performance Rework
Added
Terraform-inspired layered continents, mountain regions, ridged peaks, foothills, erosion and river valleys.