VoidedNetwork
NETWORK CHANGELOG Everything that changesacross VoidedNetwork. One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.
Minecraft v0.20.0 7 Sep 2026
Boss Lands & Voided Identity Pass
AddedFirst-class boss-area structure generation through the MegaChunk/StructureRegistry pipeline. Five terrain-integrated boss landmarks: Shattered Observatory, Sunken Ossuary, Prismfall Basin, Cinder Crucible and Elderroot Sanctum. Persistent boss-area metadata registry with automatic VoidedWorldBridge synchronization for VoidedCore discovery. UpdatedBoss combat floors blend into surrounding height instead of carving isolated flat craters; existing structure buffers suppress obstructive decoration around arenas. Custom biome registry identities are now DuskMire, Rosewood Grove, Emberwood Forest and Prismatic Depths under voidedworldgen:*. Emberwood and Rosewood vegetation/surface palettes were changed away from the inherited Scarlet Forest and Cherry Grove looks. The inherited desert pyramid receives a Voided Sunspire Vault shell palette with red-sandstone/terracotta bands and a crying-obsidian crown. RemovedPublic Scarlet Forest, Cherry Grove, Muddy Bog and Crystalline Cluster custom-biome identities.
Minecraft v0.19.1 7 Sep 2026
Voided Branding & Namespace
AddedVoidedWorldGenPlugin public entry point and VoidedWorldGenerator public generator type. voidedworldgen:* custom biome registry namespace for newly generated chunks. UpdatedConsole/logger prefixes, crash labels, locate guidance, schematic storage paths and plugin metadata now use VoidedWorldGen branding. /vworld is the primary command with /vwg as its alias. SQLite storage resolves through the VoidedWorldGen plugin data folder. RemovedInherited TerraformGenerator runtime branding and inherited bStats project identity.
Minecraft v0.19.0 7 Sep 2026
Terraform Core Integration
AddedTerraformGenerator-derived terrain, biome, cave, tree, structure and modern NMS worldgen foundation under Apache-2.0 attribution. UpdatedVoidedWorldGen moved to the Gradle/paperweight multi-module architecture used by the integrated modern worldgen engine.
Minecraft v0.18.3 7 Sep 2026
Native Structure Placement & Savanna Ecology
AddedOptional vanilla-tree cluster replacement before the Voided fractal-tree pass. Structure-aware protection around constructed materials during vanilla-tree cleanup. trees.replace-vanilla-trees configuration toggle. UpdatedNative structure placement keeps Paper's required decoration stage active whenever vanilla structures are enabled. Savannas now cap custom acacias to one per chunk, disable grove-density amplification and make large acacias rare. RemovedForest-like custom tree density in savanna biomes.
Minecraft v0.18.2 7 Sep 2026
Slope Helper Compile Hotfix
UpdatedRestored slopeAt(...) used by the surface decoration pass.
Minecraft v0.16.0 7 Sep 2026
Terrain-Integrated Structures & Vanilla Bridge
AddedNative Minecraft structure stage with Voided biome-provider support. Fast VoidedWorldGen getBaseHeight path for native structure placement and /locate. Conservative exterior enhancements for recognised vanilla villages, temples, portals and dark-oak structures. UpdatedCustom exploration structures preserve natural terrain instead of carving circular flat bowls. All eight exploration structures are larger and more detailed. Structure site selection uses final biome-shaped terrain and tighter relief limits. Terrain and biome shaping favour broad smooth relief over short-frequency hill jitter. RemovedCircular structure terrain-flattening pass that produced crater-like rings around builds.
Minecraft v6.24.1 7 Sep 2026
Boss Discovery Chunk-Load Hotfix
AddedChunk-loaded safety guard for boss ground-clearance reads. UpdatedBoss-area discovery is now metadata-only and no longer performs Bukkit block reads while encounters are registered. Boss ground clearance is calculated lazily when an arena is actually materialised in an already-loaded chunk. RemovedSynchronous remote chunk generation caused by Encounter construction reading arena blocks during startup discovery.
Minecraft v0.12.0 7 Sep 2026
VoidedWorldGen Modular World Generation Architecture
AddedDedicated noise, terrain, biome and cave generation engines. Deterministic /vworld locate structure <type> and /vworld locate biome <biome> lookups that do not require destination chunks to exist. Contextual tab completion for locate categories, structure ids and biome ids. UpdatedVoidlandsGenerator now coordinates modular generation engines instead of containing terrain, climate and cave logic itself. Boss landmarks remain primary-generation world features and continue bridging shared dormant encounters into VoidedCore. RemovedMonolithic ownership of terrain, climate and cave generation inside VoidlandsGenerator.
Minecraft v6.24.0 7 Sep 2026
KillAll Entity Cleanup
Added/killall hostile, peaceful, players, items/drops, mobs and all categories. Optional loaded-world or all-world scope with contextual tab completion. voidedcore.killall operator permission inherited by voidedcore.admin. UpdatedEntity cleanup skips VoidedCore boss anchors, model entities and combat hitboxes.
Minecraft v6.23.1 7 Sep 2026
Automatic Staff Directory & Vanish Privacy
AddedAuthenticated /api/v1/staff endpoint for automatic public staff discovery. UpdatedStaff directory status reports vanished staff as offline. Network tab and staff roster summaries always exclude vanished players for anti-cheat privacy. RemovedNeed to manually seed every existing Minecraft staff member into the website roster.