NETWORK CHANGELOG

Everything that changes
across VoidedNetwork.

One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.

Platform
Change type
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Minecraftv0.20.07 Sep 2026

Boss Lands & Voided Identity Pass

Updated

  • Boss combat floors blend into surrounding height instead of carving isolated flat craters; existing structure buffers suppress obstructive decoration around arenas.
  • Custom biome registry identities are now DuskMire, Rosewood Grove, Emberwood Forest and Prismatic Depths under voidedworldgen:*.
  • Emberwood and Rosewood vegetation/surface palettes were changed away from the inherited Scarlet Forest and Cherry Grove looks.
  • The inherited desert pyramid receives a Voided Sunspire Vault shell palette with red-sandstone/terracotta bands and a crying-obsidian crown.
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Minecraftv0.19.17 Sep 2026

Voided Branding & Namespace

Updated

  • Console/logger prefixes, crash labels, locate guidance, schematic storage paths and plugin metadata now use VoidedWorldGen branding.
  • /vworld is the primary command with /vwg as its alias.
  • SQLite storage resolves through the VoidedWorldGen plugin data folder.
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Minecraftv0.19.07 Sep 2026

Terraform Core Integration

Updated

  • VoidedWorldGen moved to the Gradle/paperweight multi-module architecture used by the integrated modern worldgen engine.
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Minecraftv0.18.37 Sep 2026

Native Structure Placement & Savanna Ecology

Updated

  • Native structure placement keeps Paper's required decoration stage active whenever vanilla structures are enabled.
  • Savannas now cap custom acacias to one per chunk, disable grove-density amplification and make large acacias rare.
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Minecraftv0.18.27 Sep 2026

Slope Helper Compile Hotfix

Updated

  • Restored slopeAt(...) used by the surface decoration pass.
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Minecraftv0.16.07 Sep 2026

Terrain-Integrated Structures & Vanilla Bridge

Updated

  • Custom exploration structures preserve natural terrain instead of carving circular flat bowls.
  • All eight exploration structures are larger and more detailed.
  • Structure site selection uses final biome-shaped terrain and tighter relief limits.
  • Terrain and biome shaping favour broad smooth relief over short-frequency hill jitter.
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Minecraftv6.24.17 Sep 2026

Boss Discovery Chunk-Load Hotfix

Updated

  • Boss-area discovery is now metadata-only and no longer performs Bukkit block reads while encounters are registered.
  • Boss ground clearance is calculated lazily when an arena is actually materialised in an already-loaded chunk.
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Minecraftv0.12.07 Sep 2026

VoidedWorldGen Modular World Generation Architecture

Updated

  • VoidlandsGenerator now coordinates modular generation engines instead of containing terrain, climate and cave logic itself.
  • Boss landmarks remain primary-generation world features and continue bridging shared dormant encounters into VoidedCore.
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Minecraftv6.24.07 Sep 2026

KillAll Entity Cleanup

Updated

  • Entity cleanup skips VoidedCore boss anchors, model entities and combat hitboxes.
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Minecraftv6.23.17 Sep 2026

Automatic Staff Directory & Vanish Privacy

Updated

  • Staff directory status reports vanished staff as offline.
  • Network tab and staff roster summaries always exclude vanished players for anti-cheat privacy.