NETWORK CHANGELOG

Everything that changes
across VoidedNetwork.

One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.

Platform
Change type
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Minecraftv6.22.07 Sep 2026

Crypt Warden Combat Finalization

Added

  • Hard server-side Soul Prison boundary while the iron-bar cage is active.
  • Phase 2/3 Grave Slam aftershock waves.
  • Four-direction randomized Grave Spike fields.
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Minecraftv6.21.17 Sep 2026

Soul Prison & Boss Animation Hotfix

Added

  • Soul Prison raises a circular iron-bar cage using temporary BlockDisplay geometry on modern Paper with a legacy fallback.
  • Players still trapped when the cage drops receive five seconds of Slowness by default.
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Minecraftv6.21.07 Sep 2026

Crypt Warden Phase System & Physical Abilities

Added

  • Phase II at 66.67% health with stronger healing, faster movement, and simultaneous attack overlays.
  • /boss phase and /boss forcephase admin controls with contextual tab completion.
  • Physical BlockDisplay Grave Spikes and an iron-bar Soul Prison cage with server-side containment.
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Minecraftv6.20.07 Sep 2026

Crypt Warden Phase II Abilities

Added

  • Grave Spikes telegraphed lane attack.
  • Soul Prison containment attack.
  • Death March advancing alternating slam sequence.
  • Warden's Rage low-health phase transition.
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Minecraftv6.19.07 Sep 2026

Crypt Warden Ability Expansion

Added

  • Death Gaze dual-eye soul laser attack.
  • Soul Eruption close-range launch attack.
  • Grave Grasp soul tether/pull attack.
  • Forced-attack tab completion for all six Crypt Warden attacks.
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Minecraftv6.18.27 Sep 2026

Persistent Boss Health + Forced Attacks

Added

  • /boss attack <boss-area> <attack> and /boss forceattack for authored attack testing.
  • Contextual attack completion for grave-slam, soul-sweep and crypt-charge.
  • Logical boss health persistence in bosses.yml.
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Minecraftv6.18.17 Sep 2026

Boss Gravity + Arena Restoration

Added

  • Custom Y-axis boss gravity with configurable acceleration, terminal velocity and step height.
  • Persistent arena block snapshots for boss-authored terrain damage.
  • Batched automatic arena restoration after boss defeat and immediate restoration through /boss reset.
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Minecraftv6.18.07 Sep 2026

SMP Boss Combat + Admin Reliability

Added

  • Boss-area protection against player breaking/placing, fire, mob block changes and ordinary explosion terrain damage.
  • /boss kill <boss-area>, /boss killall and /boss reload runtime repair commands.
  • Configurable life-steal, hit-rate limiting, per-hit damage caps and per-player DPS caps.
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Minecraftv6.16.05 Sep 2026

RPG Boss Movement Engine

Added

  • Custom combat actions: APPROACH, ORBIT, WINDUP, STRIKE, RECOVER and RETURN_HOME.
  • Configurable combat range, orbit band, windup, lunge, recovery and per-phase turning speeds.
  • Action-aware Crypt Warden posing with anticipation, strike commitment, recovery, breathing and movement lean.
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Minecraftv6.14.15 Sep 2026

Custom Boss Movement + Crypt Warden Rework

Added

  • Fully custom boss kinematic controller with acceleration, braking, turn-rate and world-space heading.
  • Custom boss thinking loop with arena-only target scoring and target hysteresis.