NETWORK CHANGELOG

Everything that changes
across VoidedNetwork.

One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.

Platform
Change type
โ›
Minecraftv6.12.05 Sep 2026

Deep 3D Boss Model Rework

Removed

  • Single-plane boss bodies that looked like flat Minecraft block cut-outs.
โ›
Minecraftv6.10.25 Sep 2026

Compact Crypt Warden Model Rework

Removed

  • Large daylight gaps between adjacent Crypt Warden model pieces.
โ›
Minecraftv6.10.15 Sep 2026

Boss Disengage & Hitbox Storm Hotfix

Removed

  • Disengage/rematerialise path capable of creating repeated boss models and large Slime storms.
โ›
Minecraftv6.10.05 Sep 2026

High-Detail Crypt Warden Model Foundation

Removed

  • Sparse floating-block Crypt Warden silhouette.
โ›
Minecraftv0.8.05 Sep 2026

Sparse Multi-Boss World Planning & Section Terrain

Removed

  • One-boss-per-world registry restriction.
โ›
Minecraftv6.9.05 Sep 2026

Custom Boss Brain & Arena Confinement

Removed

  • Invisible Zombie authority for boss movement/AI.
โ›
Minecraftv0.4.15 Sep 2026

VoidedWorldGen Custom Terrain Hotfix

Removed

  • Obsolete legacy byte-section generation path that could produce an empty/void world on modern Paper.
โ›
Minecraftv6.5.15 Sep 2026

Boss Entity Persistence Hotfix

Removed

  • Unnecessary boss entity chunk persistence that could create oversized entity .mcc files.
โ›
Minecraftv6.12.35 Sep 2026

Native Boss Hurt Flash

Removed

  • Temporary REDSTONE_BLOCK material-swap hurt flash.
โ›
Minecraftv6.12.25 Sep 2026

Axis-Aligned Boss Model Parts

Removed

  • Diagonal boss-model blocks and the associated clipping/jitter caused by free-angle helmet poses.