One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.
Website release notes now document the native /locate base-height performance fix, vanilla structure generation and larger custom structure rework.
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Websitev12.0.57 Sep 2026
Boss Discovery Chunk-Load Hotfix Changelog Sync
Updated
Release registry now records the boss discovery fix that prevents distant arena metadata from synchronously generating chunks on the server thread.
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Websitev12.0.47 Sep 2026
WorldGen Architecture Changelog Sync
Updated
Release registry now tracks the world-generation architecture rework before further terrain, biome and structure expansion.
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Websitev12.0.37 Sep 2026
KillAll Command Changelog Sync
Updated
Release registry now tracks the new administrative cleanup command before the Discord RPC work begins.
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Websitev12.0.27 Sep 2026
Staff Directory Deduplication Hotfix
Updated
Automatic staff discovery now deduplicates Core rows by both Minecraft UUID and IGN.
If duplicate staff profiles disagree on rank, the public roster keeps the highest effective staff rank and renders the player only once.
Manual supplemental entries are also merged against automatically discovered Core staff instead of creating duplicate cards.
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Websitev12.0.17 Sep 2026
Staff Discovery, Creator Spotlight & Bot Guide
Updated
Vanished staff are presented as offline publicly and omitted from the network tab roster.
Interactive cards now lift and receive a subtle Voided purple glow on hover.
Bot page now identifies Roadmap 6 as the latest completed roadmap.
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Websitev12.0.07 Sep 2026
Website Experience Overhaul
Updated
Global navigation, buttons, surfaces, backgrounds and layout system were rebuilt for a cleaner consistent experience.
Staff dashboard is reorganized into focused operational sections instead of one large card wall.
Community status API now maintains rolling uptime history and bot telemetry.
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Websitev11.4.227 Sep 2026
Crypt Warden Combat Finalization
Updated
Phase 3 Rage now guarantees simultaneous attack combinations.
Soul Prison lasts 2 seconds, keeps decorative particles active until the cage drops, then applies 5 seconds of Slowness.
Death Gaze and Grave Grasp track targets until their attacks fire, then lock their trajectories.
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Websitev11.4.217 Sep 2026
Changelog Pagination & Boss Animation Sync
Updated
Live changelog data now reconciles bundled release entries on every load so newer packaged releases cannot be hidden by an older persisted changelog.json.
Changelog filters preserve platform/change-type selection while paging through older releases.