NETWORK CHANGELOG

Everything that changes
across VoidedNetwork.

One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.

Platform
Change type
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Minecraftv1.0.05 Sep 2026

VoidedWorldBridge Runtime Area API

Added

  • Shared runtime area registry and spatial-query service for VoidedWorldGen and VoidedCore.
  • Primitive/Map API avoids coupling legacy Core and modern WorldGen compile targets.
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Minecraftv0.8.05 Sep 2026

Sparse Multi-Boss World Planning & Section Terrain

Added

  • Multiple deterministic boss landmarks per world using 6,500-block macro-cells and sparse candidate selection.
  • VoidedWorldBridge publishing for authoritative bounds and boss markers.
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Minecraftv6.9.05 Sep 2026

Custom Boss Brain & Arena Confinement

Added

  • Custom boss target/movement/attack brain independent of vanilla Zombie AI.
  • Dedicated always-visible boss nameplate ArmorStand.
  • Arena-bound manual spawn validation and bridge-backed spatial queries.
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Minecraftv0.4.15 Sep 2026

VoidedWorldGen Custom Terrain Hotfix

Added

  • Modern Bukkit ChunkData terrain generation path for full custom SMP worlds.
  • Supported `voidedlands` generator alias matching the documented bukkit.yml setup.
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Minecraftv6.12.35 Sep 2026

Native Boss Hurt Flash

Added

  • Vanilla red hurt animation across the full ArmorStand boss model.
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Minecraftv6.12.15 Sep 2026

Boss Visual, Hurt Flash & Disengage Movement Fix

Added

  • Full-model red hit flash when a shared boss takes damage.
  • Configurable walk-home disengage return speed and arrival distance.
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Minecraftv6.12.05 Sep 2026

Deep 3D Boss Model Rework

Added

  • All five built-in bosses now use substantially denser multi-layer ArmorStand rigs with real front/back depth instead of one-block-thick silhouettes.
  • Void Titan gains layered astral armour, thick limbs, a deep mask and segmented broken halo.
  • Crystal Colossus gains a hunched beast body, giant 3D fists and a jagged asymmetric crystal spine.
  • Infernal Behemoth gains a barrel-shaped demon body, furnace cavity, oversized layered fists and swept horns.
  • Grove Guardian gains a twisted thick trunk, root mass, branch limbs and layered canopy.
  • Crypt Warden gains deep plate armour, thick greaves, shield arm, chained relic and rear cape details.
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Minecraftv6.10.15 Sep 2026

Boss Disengage & Hitbox Storm Hotfix

Added

  • Idempotent hitbox maintenance with a hard 1โ€“3 Slime cap and startup cleanup of orphaned legacy boss hitboxes.
  • Five-second runtime materialisation recovery guard to prevent repeated boss reconstruction loops.
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Minecraftv6.10.05 Sep 2026

High-Detail Crypt Warden Model Foundation

Added

  • Dense layered Crypt Warden ArmorStand model with full limbs, deep torso, pauldrons, gauntlets, skull/crown and soul relic details.
  • Per-part model material overrides and local head-pose rotation support for future high-detail boss rigs.
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Minecraftv0.8.15 Sep 2026

Paper World-Gen Settings Recovery

Added

  • Startup preflight for Paper dimension world_gen_settings.dat corruption after failed world-generation boots.