One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.
Boss changelog documents Phase II life-steal/speed bonuses, simultaneous attacks, Phase-II-only Death March, and force-phase admin controls.
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Websitev11.4.197 Sep 2026
Crypt Warden Phase II Abilities
Updated
Boss changelog now documents Grave Spikes, Soul Prison, Death March, and Warden's Rage.
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Websitev11.4.187 Sep 2026
Crypt Warden Ability Expansion
Updated
Boss changelog now documents Death Gaze eye lasers, Soul Eruption, Grave Grasp, and Soul Sweep launch behaviour.
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Websitev11.4.177 Sep 2026
Persistent Boss Health + Forced Attacks
Updated
Boss encounters now retain logical health when they disengage, return home, go dormant and awaken again.
Boss health is persisted in bosses.yml so dormant encounter progress survives restarts.
Admin boss tooling now supports forced Grave Slam, Soul Sweep and Crypt Charge execution with contextual tab completion.
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Websitev11.4.167 Sep 2026
Boss Gravity + Arena Restoration
Updated
Boss-authored arena damage is now snapshotted and restored after defeat so every encounter begins with an intact arena.
Bosses now follow custom vertical gravity when their own attacks remove supporting terrain.
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Websitev11.4.157 Sep 2026
SMP Boss Combat + Admin Reliability
Updated
Boss arena terrain is protected from players, mobs, fire and normal explosions while authored boss attacks may cause capped terrain damage.
Boss combat now includes contextual ability choice, configurable life-steal and incoming-damage rate limiting to resist autoclick/macro burst kills.
Boss admin tooling now includes kill, killall and reload/repair, and command tab completion uses clean boss aliases instead of raw VWG cell IDs.
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Websitev11.4.147 Sep 2026
Discord API Authentication Hardening
Updated
External bot authentication now supports both X-Voided-Key and Bearer authentication with safe mismatch diagnostics.
VoidedBot startup now verifies an authenticated Minecraft API endpoint instead of treating the public health endpoint as proof of auth.
401 event-stream failures now report safe mismatch reasons/server IDs/key fingerprints and use a one-minute retry backoff.
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Websitev11.4.135 Sep 2026
Logical Boss Health Hotfix
Updated
Bosses may now safely define more than 1024 HP on Paper 26.2 because VoidedCore stores logical boss health independently from the invisible ArmorStand anchor health.
Boss bars, nameplates, encounter views, damage and reset flows now use logical health while the anchor is clamped to Minecraft entity-health ceiling.
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Websitev11.4.125 Sep 2026
Database Bootstrap HTTP 500 Hotfix
Updated
Removed accidental top-level release-registry SQL from database.php so including the database helper no longer dereferences an undefined $db connection.
Release registration SQL is kept inside database initialization scope only; normal page bootstrap can load database.php safely again.
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Websitev11.4.105 Sep 2026
Articulated Boss Attacks
Updated
Crypt Warden basic melee now rotates the complete arm around shoulder and elbow pivots through wind-up, strike, follow-through, and recovery instead of translating model blocks.
Grave Slam and Soul Sweep now use pivot-driven attack arcs across BlockDisplay and ArmorStand renderers.