One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.
DISENGAGING now reuses the existing boss model, logical root, nameplate and hitbox set instead of spawning a replacement encounter.
Returning dormant removes only combat hitboxes and keeps the existing visual boss instance in-place.
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Minecraftv6.10.05 Sep 2026
High-Detail Crypt Warden Model Foundation
Updated
Crypt Warden nameplate is positioned above the completed model while lazy materialisation and three-hitbox limits remain intact.
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Minecraftv0.8.15 Sep 2026
Paper World-Gen Settings Recovery
Updated
Corrupt/truncated settings files are timestamp-quarantined before the primary world loads so Paper can regenerate them; valid NBT is left untouched.
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Minecraftv0.8.05 Sep 2026
Sparse Multi-Boss World Planning & Section Terrain
Updated
Terrain height uses a globally aligned coarse lattice with smooth interpolation for lower generation cost and fewer terrain seams.
World-generation architecture was reorganised using TerraformGenerator 27.2.0 as a behavioural/design reference only.
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Minecraftv6.9.05 Sep 2026
Custom Boss Brain & Arena Confinement
Updated
Bosses immediately drop targets that leave the boss area and are clamped inside arena bounds.
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Minecraftv0.7.05 Sep 2026
VoidedWorldGen Terrain, Trees & Boss Registration Rework
Updated
Terrain families now blend continuously to remove giant vertical region seams, stepped plateau walls and harsh river/coast cuts.
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Minecraftv6.8.05 Sep 2026
Boss Teleport & Manual Spawn Tools
Updated
Manual boss placements persist through bosses.yml and restore after restart.
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Minecraftv6.7.15 Sep 2026
Boss Hitbox Entity Reduction
Updated
Each slime now covers multiple model blocks: lower body, torso/arms and upper body.
Legacy orphaned invisible no-AI hitbox slimes inside boss arenas are cleaned up before a fresh hitbox set is created.
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Minecraftv6.6.05 Sep 2026
Boss Model & Performance Rework
Updated
Dormant models are static, combat hitboxes are spawned only while active, active model movement defaults to 5 updates per second, and player-area scans run less frequently.
Shared global boss health, contribution and group combat remain unchanged.
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Minecraftv0.5.05 Sep 2026
VoidedWorldGen Terrain & Performance Rework
Updated
Default terrain vertical variation is much stronger while boss areas still blend into the generated landscape.