NETWORK CHANGELOG

Everything that changes
across VoidedNetwork.

One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.

Platform
Change type
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Minecraftv6.10.15 Sep 2026

Boss Disengage & Hitbox Storm Hotfix

Updated

  • DISENGAGING now reuses the existing boss model, logical root, nameplate and hitbox set instead of spawning a replacement encounter.
  • Returning dormant removes only combat hitboxes and keeps the existing visual boss instance in-place.
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Minecraftv6.10.05 Sep 2026

High-Detail Crypt Warden Model Foundation

Updated

  • Crypt Warden nameplate is positioned above the completed model while lazy materialisation and three-hitbox limits remain intact.
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Minecraftv0.8.15 Sep 2026

Paper World-Gen Settings Recovery

Updated

  • Corrupt/truncated settings files are timestamp-quarantined before the primary world loads so Paper can regenerate them; valid NBT is left untouched.
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Minecraftv0.8.05 Sep 2026

Sparse Multi-Boss World Planning & Section Terrain

Updated

  • Terrain height uses a globally aligned coarse lattice with smooth interpolation for lower generation cost and fewer terrain seams.
  • World-generation architecture was reorganised using TerraformGenerator 27.2.0 as a behavioural/design reference only.
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Minecraftv6.9.05 Sep 2026

Custom Boss Brain & Arena Confinement

Updated

  • Bosses immediately drop targets that leave the boss area and are clamped inside arena bounds.
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Minecraftv0.7.05 Sep 2026

VoidedWorldGen Terrain, Trees & Boss Registration Rework

Updated

  • Terrain families now blend continuously to remove giant vertical region seams, stepped plateau walls and harsh river/coast cuts.
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Minecraftv6.8.05 Sep 2026

Boss Teleport & Manual Spawn Tools

Updated

  • Manual boss placements persist through bosses.yml and restore after restart.
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Minecraftv6.7.15 Sep 2026

Boss Hitbox Entity Reduction

Updated

  • Each slime now covers multiple model blocks: lower body, torso/arms and upper body.
  • Legacy orphaned invisible no-AI hitbox slimes inside boss arenas are cleaned up before a fresh hitbox set is created.
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Minecraftv6.6.05 Sep 2026

Boss Model & Performance Rework

Updated

  • Dormant models are static, combat hitboxes are spawned only while active, active model movement defaults to 5 updates per second, and player-area scans run less frequently.
  • Shared global boss health, contribution and group combat remain unchanged.
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Minecraftv0.5.05 Sep 2026

VoidedWorldGen Terrain & Performance Rework

Updated

  • Default terrain vertical variation is much stronger while boss areas still blend into the generated landscape.