VoidedNetwork
NETWORK CHANGELOG Everything that changesacross VoidedNetwork. One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.
Minecraft v6.12.1 5 Sep 2026
Boss Visual, Hurt Flash & Disengage Movement Fix
RemovedDelayed disengage teleport behaviour and duplicate/coplanar visual parts that caused model flicker.
Minecraft v6.12.0 5 Sep 2026
Deep 3D Boss Model Rework
RemovedSingle-plane boss bodies that looked like flat Minecraft block cut-outs.
Minecraft v6.10.1 5 Sep 2026
Boss Disengage & Hitbox Storm Hotfix
RemovedDisengage/rematerialise path capable of creating repeated boss models and large Slime storms.
Minecraft v6.10.0 5 Sep 2026
High-Detail Crypt Warden Model Foundation
RemovedSparse floating-block Crypt Warden silhouette.
Minecraft v0.8.0 5 Sep 2026
Sparse Multi-Boss World Planning & Section Terrain
RemovedOne-boss-per-world registry restriction.
Minecraft v6.9.0 5 Sep 2026
Custom Boss Brain & Arena Confinement
RemovedInvisible Zombie authority for boss movement/AI.
Minecraft v0.7.0 5 Sep 2026
VoidedWorldGen Terrain, Trees & Boss Registration Rework
RemovedHard terrain-style thresholds and quantised plateau shaping responsible for massive exposed stone walls.
Minecraft v6.7.1 5 Sep 2026
Boss Hitbox Entity Reduction
RemovedHitbox entity spam and duplicate/orphan slime accumulation from older boss runtime builds.
Minecraft v6.6.0 5 Sep 2026
Boss Model & Performance Rework
RemovedPermanent far-away boss entity load and five always-on slime hitboxes per encounter.
Minecraft v0.5.0 5 Sep 2026
VoidedWorldGen Terrain & Performance Rework
RemovedPer-chunk reconstruction of every terrain noise generator and the mostly-flat terrain profile.