NETWORK CHANGELOG

Everything that changes
across VoidedNetwork.

One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.

Platform
Change type
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Minecraftv6.12.15 Sep 2026

Boss Visual, Hurt Flash & Disengage Movement Fix

Removed

  • Delayed disengage teleport behaviour and duplicate/coplanar visual parts that caused model flicker.
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Minecraftv6.12.05 Sep 2026

Deep 3D Boss Model Rework

Removed

  • Single-plane boss bodies that looked like flat Minecraft block cut-outs.
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Minecraftv6.10.15 Sep 2026

Boss Disengage & Hitbox Storm Hotfix

Removed

  • Disengage/rematerialise path capable of creating repeated boss models and large Slime storms.
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Minecraftv6.10.05 Sep 2026

High-Detail Crypt Warden Model Foundation

Removed

  • Sparse floating-block Crypt Warden silhouette.
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Minecraftv0.8.05 Sep 2026

Sparse Multi-Boss World Planning & Section Terrain

Removed

  • One-boss-per-world registry restriction.
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Minecraftv6.9.05 Sep 2026

Custom Boss Brain & Arena Confinement

Removed

  • Invisible Zombie authority for boss movement/AI.
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Minecraftv0.7.05 Sep 2026

VoidedWorldGen Terrain, Trees & Boss Registration Rework

Removed

  • Hard terrain-style thresholds and quantised plateau shaping responsible for massive exposed stone walls.
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Minecraftv6.7.15 Sep 2026

Boss Hitbox Entity Reduction

Removed

  • Hitbox entity spam and duplicate/orphan slime accumulation from older boss runtime builds.
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Minecraftv6.6.05 Sep 2026

Boss Model & Performance Rework

Removed

  • Permanent far-away boss entity load and five always-on slime hitboxes per encounter.
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Minecraftv0.5.05 Sep 2026

VoidedWorldGen Terrain & Performance Rework

Removed

  • Per-chunk reconstruction of every terrain noise generator and the mostly-flat terrain profile.