NETWORK CHANGELOG

Everything that changes
across VoidedNetwork.

One timeline for the Minecraft server and VoidedCore, VoidedClient, network integrations, and the website. See what was added, updated or removed in each release.

Platform
Change type
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Minecraftv0.18.37 Sep 2026

Native Structure Placement & Savanna Ecology

Added

  • Optional vanilla-tree cluster replacement before the Voided fractal-tree pass.
  • Structure-aware protection around constructed materials during vanilla-tree cleanup.
  • trees.replace-vanilla-trees configuration toggle.

Updated

  • Native structure placement keeps Paper's required decoration stage active whenever vanilla structures are enabled.
  • Savannas now cap custom acacias to one per chunk, disable grove-density amplification and make large acacias rare.

Removed

  • Forest-like custom tree density in savanna biomes.
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Websitev12.0.147 Sep 2026

WorldGen 0.18.2 Slope Helper Compile Hotfix

Added

  • Release coverage for VoidedWorldGen 0.18.2 compile hotfix.

Updated

  • Recorded restoration of the surface-decoration slope helper.
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Minecraftv0.18.27 Sep 2026

Slope Helper Compile Hotfix

Updated

  • Restored slopeAt(...) used by the surface decoration pass.
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Websitev12.0.97 Sep 2026

WorldGen Terrain-Integrated Structures & Vanilla Bridge

Added

  • Release coverage for VoidedWorldGen 0.16.0 terrain-integrated custom structures and native vanilla structure bridge.

Updated

  • Website release notes now document the native /locate base-height performance fix, vanilla structure generation and larger custom structure rework.
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Minecraftv0.16.07 Sep 2026

Terrain-Integrated Structures & Vanilla Bridge

Added

  • Native Minecraft structure stage with Voided biome-provider support.
  • Fast VoidedWorldGen getBaseHeight path for native structure placement and /locate.
  • Conservative exterior enhancements for recognised vanilla villages, temples, portals and dark-oak structures.

Updated

  • Custom exploration structures preserve natural terrain instead of carving circular flat bowls.
  • All eight exploration structures are larger and more detailed.
  • Structure site selection uses final biome-shaped terrain and tighter relief limits.
  • Terrain and biome shaping favour broad smooth relief over short-frequency hill jitter.

Removed

  • Circular structure terrain-flattening pass that produced crater-like rings around builds.
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Websitev12.0.57 Sep 2026

Boss Discovery Chunk-Load Hotfix Changelog Sync

Added

  • Release coverage for VoidedCore 6.24.1 startup boss-discovery hotfix.

Updated

  • Release registry now records the boss discovery fix that prevents distant arena metadata from synchronously generating chunks on the server thread.
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Minecraftv6.24.17 Sep 2026

Boss Discovery Chunk-Load Hotfix

Added

  • Chunk-loaded safety guard for boss ground-clearance reads.

Updated

  • Boss-area discovery is now metadata-only and no longer performs Bukkit block reads while encounters are registered.
  • Boss ground clearance is calculated lazily when an arena is actually materialised in an already-loaded chunk.

Removed

  • Synchronous remote chunk generation caused by Encounter construction reading arena blocks during startup discovery.
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Websitev12.0.47 Sep 2026

WorldGen Architecture Changelog Sync

Added

  • Release coverage for VoidedWorldGen 0.12.0 modular generation architecture and deterministic locators.

Updated

  • Release registry now tracks the world-generation architecture rework before further terrain, biome and structure expansion.
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Minecraftv0.12.07 Sep 2026

VoidedWorldGen Modular World Generation Architecture

Added

  • Dedicated noise, terrain, biome and cave generation engines.
  • Deterministic /vworld locate structure <type> and /vworld locate biome <biome> lookups that do not require destination chunks to exist.
  • Contextual tab completion for locate categories, structure ids and biome ids.

Updated

  • VoidlandsGenerator now coordinates modular generation engines instead of containing terrain, climate and cave logic itself.
  • Boss landmarks remain primary-generation world features and continue bridging shared dormant encounters into VoidedCore.

Removed

  • Monolithic ownership of terrain, climate and cave generation inside VoidlandsGenerator.
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Websitev12.0.37 Sep 2026

KillAll Command Changelog Sync

Added

  • Release coverage for VoidedCore 6.24.0 entity cleanup command.

Updated

  • Release registry now tracks the new administrative cleanup command before the Discord RPC work begins.